Stijl

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Jump: X, Move: Arrow Keys, To start the game: Press X

This game is an updated version of my original Ludum Dare #26 competition entry. The first version was made in under 48 hours, including the concept, graphics, music, sound effects, and game code. You can see the LD26 entry and comments from other awesome and creative participants on the Ludum Dare site.

The updates to this version include:

Stijl is a game based off of the De Stijl artistic movement and Piet Mondrian's paintings. It uses the RBY primary color scheme for game play. I tried to imagine what it would be like to be inside one of Mondrian's paintings. The goal is to move the ball through the colored gates. The ball must be the same color as the gate in order to pass through it. You'll find color switchers and color lasers along the way to help you change colors. There are currently 8 levels. I hope you enjoy it. I had fun making it.

The Soundtrack

I created an orignal composition for the game, which you can listen to via SoundCloud below.

The Making of Video

Here's a quick timelapse of automated screenshots I took every 2 minutes while making the original game.

Credits:

Concept, Graphics, Music, & Programming:
Patrick Ward ( @patrickward )
Tools Used:
ImpactJS
Vim Text Editor
Photoshop
Pixen
Acoustic Guitar
GarageBand
Audacity
CFXR
Lots of Javascript